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Searched refs:faceCount (Results 1 – 4 of 4) sorted by relevance

/frameworks/rs/driver/runtime/
Drs_structs.h72 uint32_t faceCount; member
/frameworks/rs/driver/
DrsdAllocation.cpp123 uint32_t faceCount = 1; in Upload2DTexture() local
125 faceCount = 6; in Upload2DTexture()
129 for (uint32_t face = 0; face < faceCount; face ++) { in Upload2DTexture()
308 alloc->mHal.drvState.faceCount = type->getDimFaces(); in AllocationBuildPointerTable()
347 if(alloc->mHal.drvState.faceCount) { in AllocationBuildPointerTable()
/frameworks/rs/
DrsAllocation.h94 uint32_t faceCount; member
/frameworks/rs/rsov/driver/
DrsovAllocation.cpp94 alloc->mHal.drvState.faceCount = type->getDimFaces(); in AllocationBuildPointerTable()
134 if (alloc->mHal.drvState.faceCount) { in AllocationBuildPointerTable()