Searched refs:fingerIdBits (Results 1 – 2 of 2) sorted by relevance
4442 mCurrentCookedState.fingerIdBits.markBit(id); in cookAndDispatch()4462 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()4465 mCurrentCookedState.fingerIdBits.clear(); in cookAndDispatch()4467 } else if (!mCurrentCookedState.fingerIdBits.isEmpty() || in cookAndDispatch()5481 const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count(); in preparePointerGestures()5482 const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count(); in preparePointerGestures()5488 for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) { in preparePointerGestures()5496 mCurrentCookedState.fingerIdBits, positions); in preparePointerGestures()5516 if (!mCurrentCookedState.fingerIdBits.isEmpty()) { in preparePointerGestures()5519 mCurrentCookedState.fingerIdBits.firstMarkedBit(); in preparePointerGestures()[all …]
1432 BitSet32 fingerIdBits; member1440 fingerIdBits = other.fingerIdBits; in copyFrom()1448 fingerIdBits.clear(); in clear()