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Searched refs:framesProcessed (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libaaudio/src/client/
DAudioStreamInternalCapture.cpp113 int32_t framesProcessed = readNowWithConversion(buffer, numFrames); in processDataNow() local
117 ATRACE_INT("aaRead", framesProcessed); in processDataNow()
121 if (wakeTimePtr != nullptr && framesProcessed >= 0) { in processDataNow()
150 return framesProcessed; in processDataNow()
201 int32_t framesProcessed = numFrames - framesLeft; in readNowWithConversion() local
202 mAudioEndpoint.advanceReadIndex(framesProcessed); in readNowWithConversion()
205 return framesProcessed; in readNowWithConversion()
DAudioStreamInternal.cpp588 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft, in processData() local
590 if (framesProcessed < 0) { in processData()
591 result = framesProcessed; in processData()
594 framesLeft -= (int32_t) framesProcessed; in processData()
595 audioData += framesProcessed * getBytesPerFrame(); in processData()