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Searched refs:gGLContextCount (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/driver/
DrsdGL.cpp45 static int32_t gGLContextCount = 0; variable
167 gGLContextCount--; in rsdGLShutdown()
168 if (!gGLContextCount) { in rsdGLShutdown()
315 gGLContextCount++; in rsdGLInit()