Searched refs:hasAlpha8Texture (Results 1 – 3 of 3) sorted by relevance
131 bool hasAlpha8Texture; member187 hasAlpha8Texture = false; in reset()256 if (hasAlpha8Texture) key |= PROGRAM_KEY_A8_TEXTURE; in key()
642 int op = description.hasAlpha8Texture ? MODULATE_OP_MODULATE_A8 : modulateOp; in shaderOp()645 return description.hasAlpha8Texture; in shaderOp()739 !description.hasAlpha8Texture)) { in generateFragmentShader()755 if (description.hasAlpha8Texture) { in generateFragmentShader()
343 mDescription.hasAlpha8Texture = true; in setFillTexturePaint()383 mDescription.hasAlpha8Texture = true; in setFillPathTexturePaint()407 mDescription.hasAlpha8Texture = true; in setFillShadowTexturePaint()