Searched refs:hasTextureTransform (Results 1 – 3 of 3) sorted by relevance
133 bool hasTextureTransform; member189 hasTextureTransform = false; in reset()291 key |= programid(hasTextureTransform) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT; in key()
575 if (description.hasTextureTransform) { in generateVertexShader()609 if (description.hasTextureTransform) { in generateVertexShader()
456 mDescription.hasTextureTransform = true; in setFillTextureLayer()472 mDescription.hasTextureTransform = true; in setFillExternalTexture()598 if (description.hasTextureTransform != (glop.fill.texture.textureTransform != nullptr)) { in verify()