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Searched refs:haveSharedBuffer (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/media/libaudioclient/
DIAudioFlinger.cpp979 bool haveSharedBuffer = data.readInt32() != 0; in onTransact() local
981 if (haveSharedBuffer) { in onTransact()
992 if ((haveSharedBuffer && (buffer == 0)) || in onTransact()