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Searched refs:linked (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/services/core/jni/
Dcom_android_server_HardwarePropertiesManagerService.cpp100 hardware::Return<bool> linked = gThermalHal->linkToDeath( in getThermalHalLocked() local
102 if (!linked.isOk()) { in getThermalHalLocked()
104 linked.description().c_str()); in getThermalHalLocked()
106 } else if (!linked) { in getThermalHalLocked()
Dcom_android_server_location_GnssLocationProvider.cpp1056 hardware::Return<bool> linked = gnssHal->linkToDeath( in android_location_GnssLocationProvider_class_init_native() local
1058 if (!linked.isOk()) { in android_location_GnssLocationProvider_class_init_native()
1060 linked.description().c_str()); in android_location_GnssLocationProvider_class_init_native()
1061 } else if (!linked) { in android_location_GnssLocationProvider_class_init_native()
/frameworks/rs/driver/
DREADME.txt12 assumptions. This is important because when user bitcode is linked to
13 libclcore.bc (bcc::Script::LinkRuntime()) the linked bitcode is
/frameworks/hardware/interfaces/sensorservice/libsensorndkbridge/
DASensorManager.cpp73 Return<bool> linked = mManager->linkToDeath(mDeathRecipient, /*cookie*/ 0); in ASensorManager() local
74 if (!linked.isOk()) { in ASensorManager()
76 linked.description().c_str(); in ASensorManager()
77 } else if (!linked) { in ASensorManager()
/frameworks/base/tools/aapt2/
DResourcesInternal.proto27 // This is used to represent a compiled file before it is linked. Only useful to aapt2.
/frameworks/av/services/camera/libcameraservice/common/
DCameraProviderManager.cpp493 hardware::Return<bool> linked = mInterface->linkToDeath(this, /*cookie*/ mId); in initialize() local
494 if (!linked.isOk()) { in initialize()
496 __FUNCTION__, mProviderName.c_str(), linked.description().c_str()); in initialize()
498 } else if (!linked) { in initialize()
516 __FUNCTION__, mProviderName.c_str(), linked.description().c_str()); in initialize()
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp354 GLint linked = 0; in LinkProgram() local
355 glGetProgramiv(program, GL_LINK_STATUS, &linked); in LinkProgram()
356 if (linked != GL_TRUE) { in LinkProgram()
/frameworks/support/development/checkstyle/
DLICENSE73 When a program is linked with a library, whether statically or using
106 linked with the Library has the freedom and the wherewithal to run
125 prepared so as to be conveniently linked with application programs
242 linked with it, is called a "work that uses the Library". Such a
256 linked without the Library, or if the work is itself a library. The
269 whether or not they are linked directly with the Library itself.
289 Sections 1 and 2 above); and, if the work is an executable linked
/frameworks/native/opengl/tests/angeles/
Dlicense-LGPL.txt73 When a program is linked with a library, whether statically or using
106 linked with the Library has the freedom and the wherewithal to run
125 prepared so as to be conveniently linked with application programs
242 linked with it, is called a "work that uses the Library". Such a
256 linked without the Library, or if the work is itself a library. The
269 whether or not they are linked directly with the Library itself.
289 Sections 1 and 2 above); and, if the work is an executable linked
/frameworks/compile/slang/
DNOTICE198 Note: libclang*.a are statically linked.
268 Note: libLLVM*.a are statically linked.