Searched refs:linked (Results 1 – 10 of 10) sorted by relevance
/frameworks/base/services/core/jni/ |
D | com_android_server_HardwarePropertiesManagerService.cpp | 100 hardware::Return<bool> linked = gThermalHal->linkToDeath( in getThermalHalLocked() local 102 if (!linked.isOk()) { in getThermalHalLocked() 104 linked.description().c_str()); in getThermalHalLocked() 106 } else if (!linked) { in getThermalHalLocked()
|
D | com_android_server_location_GnssLocationProvider.cpp | 1056 hardware::Return<bool> linked = gnssHal->linkToDeath( in android_location_GnssLocationProvider_class_init_native() local 1058 if (!linked.isOk()) { in android_location_GnssLocationProvider_class_init_native() 1060 linked.description().c_str()); in android_location_GnssLocationProvider_class_init_native() 1061 } else if (!linked) { in android_location_GnssLocationProvider_class_init_native()
|
/frameworks/rs/driver/ |
D | README.txt | 12 assumptions. This is important because when user bitcode is linked to 13 libclcore.bc (bcc::Script::LinkRuntime()) the linked bitcode is
|
/frameworks/hardware/interfaces/sensorservice/libsensorndkbridge/ |
D | ASensorManager.cpp | 73 Return<bool> linked = mManager->linkToDeath(mDeathRecipient, /*cookie*/ 0); in ASensorManager() local 74 if (!linked.isOk()) { in ASensorManager() 76 linked.description().c_str(); in ASensorManager() 77 } else if (!linked) { in ASensorManager()
|
/frameworks/base/tools/aapt2/ |
D | ResourcesInternal.proto | 27 // This is used to represent a compiled file before it is linked. Only useful to aapt2.
|
/frameworks/av/services/camera/libcameraservice/common/ |
D | CameraProviderManager.cpp | 493 hardware::Return<bool> linked = mInterface->linkToDeath(this, /*cookie*/ mId); in initialize() local 494 if (!linked.isOk()) { in initialize() 496 __FUNCTION__, mProviderName.c_str(), linked.description().c_str()); in initialize() 498 } else if (!linked) { in initialize() 516 __FUNCTION__, mProviderName.c_str(), linked.description().c_str()); in initialize()
|
/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 354 GLint linked = 0; in LinkProgram() local 355 glGetProgramiv(program, GL_LINK_STATUS, &linked); in LinkProgram() 356 if (linked != GL_TRUE) { in LinkProgram()
|
/frameworks/support/development/checkstyle/ |
D | LICENSE | 73 When a program is linked with a library, whether statically or using 106 linked with the Library has the freedom and the wherewithal to run 125 prepared so as to be conveniently linked with application programs 242 linked with it, is called a "work that uses the Library". Such a 256 linked without the Library, or if the work is itself a library. The 269 whether or not they are linked directly with the Library itself. 289 Sections 1 and 2 above); and, if the work is an executable linked
|
/frameworks/native/opengl/tests/angeles/ |
D | license-LGPL.txt | 73 When a program is linked with a library, whether statically or using 106 linked with the Library has the freedom and the wherewithal to run 125 prepared so as to be conveniently linked with application programs 242 linked with it, is called a "work that uses the Library". Such a 256 linked without the Library, or if the work is itself a library. The 269 whether or not they are linked directly with the Library itself. 289 Sections 1 and 2 above); and, if the work is an executable linked
|
/frameworks/compile/slang/ |
D | NOTICE | 198 Note: libclang*.a are statically linked. 268 Note: libLLVM*.a are statically linked.
|