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Searched refs:mAudioWatchdog (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
DThreads.cpp3749 mAudioWatchdog = new AudioWatchdog(); in MixerThread()
3750 mAudioWatchdog->setDump(&mAudioWatchdogDump); in MixerThread()
3751 mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO); in MixerThread()
3752 tid = mAudioWatchdog->getTid(); in MixerThread()
3798 if (mAudioWatchdog != 0) { in ~MixerThread()
3799 mAudioWatchdog->requestExit(); in ~MixerThread()
3800 mAudioWatchdog->requestExitAndWait(); in ~MixerThread()
3801 mAudioWatchdog.clear(); in ~MixerThread()
3846 if (mAudioWatchdog != 0) { in threadLoop_write()
3847 mAudioWatchdog->resume(); in threadLoop_write()
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DThreads.h1056 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread variable