Searched refs:mChannelPool (Results 1 – 2 of 2) sorted by relevance
73 mChannelPool = new SoundChannel[mMaxChannels]; in SoundPool()75 mChannelPool[i].init(this); in SoundPool()76 mChannels.push_back(&mChannelPool[i]); in SoundPool()92 if (mChannelPool) in ~SoundPool()93 delete [] mChannelPool; in ~SoundPool()205 if (mChannelPool[i].channelID() == channelID) { in findChannel()206 return &mChannelPool[i]; in findChannel()215 if (mChannelPool[i].nextChannelID() == channelID) { in findNextChannel()216 return &mChannelPool[i]; in findNextChannel()355 SoundChannel* channel = &mChannelPool[i]; in autoPause()[all …]
217 SoundChannel* mChannelPool; variable