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Searched refs:mLayerCond (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/cmds/surfacereplayer/replayer/
DReplayer.h126 std::condition_variable mLayerCond; variable
DReplayer.cpp367 mLayerCond.wait(lock, [&] { return (mLayers[change.id()] != nullptr); }); in doSurfaceTransaction()
599 mLayerCond.notify_all(); in createSurfaceControl()
695 mLayerCond.wait(lock, [&] { return (mLayers[dtc.layer_id()] != nullptr); }); in waitUntilDeferredTransactionLayerExists()