/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureMultiContextGL_test.cpp | 34 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 40 ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage()); in TEST_F() 49 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 52 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F() 65 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 69 ASSERT_EQ(OK, mST->detachFromContext()); in TEST_F() 81 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 84 mST->abandon(); in TEST_F() 85 ASSERT_EQ(NO_INIT, mST->detachFromContext()); in TEST_F() 94 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() [all …]
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D | SurfaceTextureGLToGL_test.cpp | 28 mST->setDefaultBufferSize(texWidth, texHeight); in TEST_F() 29 mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90); in TEST_F() 47 mST->updateTexImage(); // consume it in TEST_F() 51 mST->updateTexImage(); in TEST_F() 56 sp<GraphicBuffer> buf = mST->getCurrentBuffer(); in TEST_F() 57 if (mST->getCurrentTransform() == NATIVE_WINDOW_TRANSFORM_ROT_270) { in TEST_F() 66 mST->setTransformHint(0); in TEST_F() 69 mST->updateTexImage(); in TEST_F() 72 mST->updateTexImage(); in TEST_F() 74 buf = mST->getCurrentBuffer(); in TEST_F() [all …]
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D | SurfaceTextureGLThreadToGL_test.cpp | 39 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 61 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 89 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 121 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 162 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 181 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 182 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 189 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F()
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D | SurfaceTextureClient_test.cpp | 54 mST = new GLConsumer(consumer, 123, GLConsumer::TEXTURE_EXTERNAL, true, in SetUp() 94 mST.clear(); in TearDown() 118 sp<GLConsumer> mST; member in android::SurfaceTextureClientTest 199 mST->abandon(); in TEST_F() 304 sp<GLConsumer> st(mST); in TEST_F() 323 EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8)); in TEST_F() 339 EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8)); in TEST_F() 370 EXPECT_EQ(OK, mST->updateTexImage()); in TEST_F() 371 EXPECT_EQ(OK, mST->updateTexImage()); in TEST_F() 381 EXPECT_EQ(OK, mST->updateTexImage()); in TEST_F() [all …]
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D | SurfaceTextureGL_test.cpp | 55 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 105 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 169 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 320 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 355 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 401 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 491 EXPECT_EQ(OK,mST->updateTexImage()); in TEST_F() 496 EXPECT_EQ(OK,mST->updateTexImage()); in TEST_F() 517 EXPECT_EQ(OK,mST->updateTexImage()); in TEST_F() 518 EXPECT_EQ(OK,mST->updateTexImage()); in TEST_F() [all …]
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D | SurfaceTextureGL.h | 42 mST = new GLConsumer(mConsumer, TEX_ID, GLConsumer::TEXTURE_EXTERNAL, in SetUp() 46 mTextureRenderer = new TextureRenderer(TEX_ID, mST); in SetUp() 49 mST->setFrameAvailableListener(mFW); in SetUp() 56 mST.clear(); in TearDown() 65 sp<GLConsumer> mST; variable
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D | SurfaceTextureMultiContextGL.h | 46 mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST); in SetUp() 58 mThirdTextureRenderer = new TextureRenderer(THIRD_TEX_ID, mST); in SetUp()
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D | TextureRenderer.cpp | 31 const sp<GLConsumer>& st) : mTexName(texName), mST(st), mPgm(0), in TextureRenderer() 110 mST->getTransformMatrix(texMatrix); in drawTexture()
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D | SurfaceTextureFBO_test.cpp | 55 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 79 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F()
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D | TextureRenderer.h | 37 sp<GLConsumer> mST; variable
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D | SurfaceTextureGLThreadToGL.h | 157 mST->setFrameAvailableListener(mFC); in SetUp()
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