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Searched refs:mScissorY (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
DScissor.cpp28 , mScissorY(0) in Scissor()
47 if (mEnabled && (x != mScissorX || y != mScissorY in set()
67 mScissorY = y; in set()
84 || y != mScissorY in set()
90 mScissorY = y; in set()
97 mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0; in reset()
108 mEnabled, mScissorX, mScissorY, mScissorWidth, mScissorHeight); in dump()
DScissor.h41 GLint mScissorY; variable