Searched refs:mVertexArrayEnabled (Results 1 – 1 of 1) sorted by relevance
1126 doArrayElement(builder, mVertexArrayEnabled, "v", mVertexPointer, in doElement()1148 if (mVertexArrayEnabled) in bindArrays()1159 if (mVertexArrayEnabled) in unbindArrays()1506 mVertexArrayEnabled = false; in glDisableClientState()1572 mVertexArrayEnabled = true; in glEnableClientState()3957 boolean mVertexArrayEnabled; field in GLLogWrapper