Searched refs:mYPrecision (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/libs/input/ |
D | Input.cpp | 243 mYPrecision = yPrecision; in initialize() 263 mYPrecision = other->mYPrecision; in copyFrom() 348 mYPrecision *= scaleFactor; in scale() 443 mYPrecision = parcel->readFloat(); in readFromParcel() 492 parcel->writeFloat(mYPrecision); in writeToParcel()
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/frameworks/native/include/input/ |
D | Input.h | 413 inline float getYPrecision() const { return mYPrecision; } in getYPrecision() 621 float mYPrecision; variable
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/frameworks/native/services/inputflinger/ |
D | InputReader.cpp | 2613 dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision); in dump() 2646 mYPrecision = 1.0f; in configure() 2654 mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD; in configure() 2895 mXPrecision, mYPrecision, downTime); in sync() 2904 mXPrecision, mYPrecision, downTime); in sync() 2916 mXPrecision, mYPrecision, downTime); in sync() 2930 mXPrecision, mYPrecision, downTime); in sync() 2943 mXPrecision, mYPrecision, downTime); in sync() 3169 dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mYPrecision); in dump() 3637 mYPrecision = 1.0f / mYScale; in configureSurface() [all …]
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D | InputReader.h | 1188 float mYPrecision; variable 1529 float mYPrecision; variable
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