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Searched refs:mYPrecision (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/input/
DInput.cpp243 mYPrecision = yPrecision; in initialize()
263 mYPrecision = other->mYPrecision; in copyFrom()
348 mYPrecision *= scaleFactor; in scale()
443 mYPrecision = parcel->readFloat(); in readFromParcel()
492 parcel->writeFloat(mYPrecision); in writeToParcel()
/frameworks/native/include/input/
DInput.h413 inline float getYPrecision() const { return mYPrecision; } in getYPrecision()
621 float mYPrecision; variable
/frameworks/native/services/inputflinger/
DInputReader.cpp2613 dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision); in dump()
2646 mYPrecision = 1.0f; in configure()
2654 mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD; in configure()
2895 mXPrecision, mYPrecision, downTime); in sync()
2904 mXPrecision, mYPrecision, downTime); in sync()
2916 mXPrecision, mYPrecision, downTime); in sync()
2930 mXPrecision, mYPrecision, downTime); in sync()
2943 mXPrecision, mYPrecision, downTime); in sync()
3169 dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mYPrecision); in dump()
3637 mYPrecision = 1.0f / mYScale; in configureSurface()
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DInputReader.h1188 float mYPrecision; variable
1529 float mYPrecision; variable