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Searched refs:mag_filter (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
DTextureObjectManager.cpp51 mag_filter = GL_LINEAR; in init()
64 mag_filter = old->mag_filter; in copyParameters()
DTextureObjectManager.h78 GLenum mag_filter; variable
Dtexture.cpp95 GGL_TEXTURE_MAG_FILTER, u.texture->mag_filter); in validate_tmu()
666 textureObject->mag_filter = param; in texParameterx()
784 GGL_TEXTURE_MAG_FILTER, u.texture->mag_filter); in drawTexiOES()