Searched refs:mapPointFakeZ (Results 1 – 1 of 1) sorted by relevance
188 static void mapPointFakeZ(Vector3& point, const mat4* transformXY, const mat4* transformZ) { in mapPointFakeZ() function232 mapPointFakeZ(casterPolygon[i], casterTransformXY, casterTransformZ); in tessellateShadows()242 mapPointFakeZ(centroid3d, casterTransformXY, casterTransformZ); in tessellateShadows()