Searched refs:maxVertices (Results 1 – 1 of 1) sorted by relevance
57 uint32_t maxVertices = ((xCount + 1) * (yCount + 1) - emptyQuads) * 4; in Patch() local58 if (maxVertices == 0) return; in Patch()60 vertices.reset(new TextureVertex[maxVertices]); in Patch()140 if (verticesCount != maxVertices) { in Patch()