Home
last modified time | relevance | path

Searched refs:nextBuffer (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/androidfw/
DZipUtils.cpp109 unsigned char* nextBuffer = NULL; in inflateToBuffer() local
110 const unsigned long nextSize = reader.read(&nextBuffer, getSize); in inflateToBuffer()
112 if (nextSize < getSize || nextBuffer == NULL) { in inflateToBuffer()
119 zstream.next_in = nextBuffer; in inflateToBuffer()
162 long read(unsigned char** nextBuffer, long readSize) const { in read() argument
163 *nextBuffer = mReadBuf; in read()
182 long read(unsigned char** nextBuffer, long readSize) const { in read() argument
183 *nextBuffer = mReadBuf; in read()
200 long read(unsigned char** nextBuffer, long /*readSize*/) { in read() argument
203 *nextBuffer = mInput; in read()
[all …]
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp105 status_t result = nextBuffer(slot, buf, acquireFence, dataspace); in advanceFrame()
120 status_t FramebufferSurface::nextBuffer(uint32_t& outSlot, in nextBuffer() function in android::FramebufferSurface
124 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { in nextBuffer()
194 status_t err = nextBuffer(buf, acquireFence); in nextBuffer()
DFramebufferSurface.h72 status_t nextBuffer(uint32_t& outSlot, sp<GraphicBuffer>& outBuffer,
75 status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
/frameworks/base/cmds/bootanimation/
Daudioplay.cpp51 static const uint8_t* nextBuffer; variable
333 if (!parseClipBuf(buf, size, &chunkFormat, &nextBuffer, &nextSize)) { in playClip()
349 result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, nextBuffer, nextSize); in playClip()