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/frameworks/av/services/audioflinger/
DThreads.cpp6441 } overrun = OVERRUN_UNKNOWN; in threadLoop() local
6457 overrun = OVERRUN_TRUE; in threadLoop()
6474 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { in threadLoop()
6475 overrun = OVERRUN_FALSE; in threadLoop()
6510 switch (overrun) { in threadLoop()
7034 bool overrun = false; in sync() local
7039 overrun = true; in sync()
7046 overrun = true; in sync()
7052 *hasOverrun = overrun; in sync()