Searched refs:overrun (Results 1 – 1 of 1) sorted by relevance
6441 } overrun = OVERRUN_UNKNOWN; in threadLoop() local6457 overrun = OVERRUN_TRUE; in threadLoop()6474 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { in threadLoop()6475 overrun = OVERRUN_FALSE; in threadLoop()6510 switch (overrun) { in threadLoop()7034 bool overrun = false; in sync() local7039 overrun = true; in sync()7046 overrun = true; in sync()7052 *hasOverrun = overrun; in sync()