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Searched refs:playerIndex (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/egg/
DMLand.java369 private void thump(int playerIndex, long ms) { in thump() argument
374 if (playerIndex < mGameControllers.size()) { in thump()
375 int controllerId = mGameControllers.get(playerIndex); in thump()
835 int playerIndex = (int) (getNumPlayers() * (x / getWidth()));
836 if (mFlipped) playerIndex = getNumPlayers() - 1 - playerIndex;
840 poke(playerIndex, x, y);
844 unpoke(playerIndex);
902 private void poke(int playerIndex) {
903 poke(playerIndex, -1, -1);
906 private void poke(int playerIndex, float x, float y) {
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