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Searched refs:player_ids (Results 1 – 2 of 2) sorted by relevance

/frameworks/wilhelm/tests/sandbox/
Dmultiplay.c182 const SLInterfaceID player_ids[] = in main() local
193 &audioSnk, sizeof(player_ids)/sizeof(player_ids[0]), player_ids, player_req); in main()
Dreverb.c407 SLInterfaceID player_ids[5]; in main() local
412 player_ids[count++] = SL_IID_PRESETREVERB; in main()
416 player_ids[count++] = SL_IID_ENVIRONMENTALREVERB; in main()
420 player_ids[count++] = SL_IID_EFFECTSEND; in main()
424 player_ids[count++] = SL_IID_SEEK; in main()
427 player_ids[count++] = SL_IID_PREFETCHSTATUS; in main()
430 &audioSnk, count, player_ids, player_req); in main()