Searched refs:pointerFadeDirection (Results 1 – 2 of 2) sorted by relevance
105 mLocked.pointerFadeDirection = 0; in PointerController()246 mLocked.pointerFadeDirection = 0; in fade()250 mLocked.pointerFadeDirection = -1; in fade()263 mLocked.pointerFadeDirection = 0; in unfade()267 mLocked.pointerFadeDirection = 1; in unfade()533 if (mLocked.pointerFadeDirection < 0) { in doFadingAnimationLocked()537 mLocked.pointerFadeDirection = 0; in doFadingAnimationLocked()542 } else if (mLocked.pointerFadeDirection > 0) { in doFadingAnimationLocked()546 mLocked.pointerFadeDirection = 0; in doFadingAnimationLocked()
169 int32_t pointerFadeDirection; member