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Searched refs:pointerFadeDirection (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp105 mLocked.pointerFadeDirection = 0; in PointerController()
246 mLocked.pointerFadeDirection = 0; in fade()
250 mLocked.pointerFadeDirection = -1; in fade()
263 mLocked.pointerFadeDirection = 0; in unfade()
267 mLocked.pointerFadeDirection = 1; in unfade()
533 if (mLocked.pointerFadeDirection < 0) { in doFadingAnimationLocked()
537 mLocked.pointerFadeDirection = 0; in doFadingAnimationLocked()
542 } else if (mLocked.pointerFadeDirection > 0) { in doFadingAnimationLocked()
546 mLocked.pointerFadeDirection = 0; in doFadingAnimationLocked()
DPointerController.h169 int32_t pointerFadeDirection; member