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/frameworks/av/media/libeffects/preprocessing/
DPreProcessing.cpp114 uint32_t processedMsk; // bit field containing IDs of pre processors already member
864 session->processedMsk = 0; in Session_CreateEffect()
1140 session->processedMsk = 0; in Session_SetProcEnabled()
1225 session->processedMsk |= (1<<effect->procId); in PreProcessingFx_Process()
1230 if ((session->processedMsk & session->enabledMsk) == session->enabledMsk) { in PreProcessingFx_Process()
1231 effect->session->processedMsk = 0; in PreProcessingFx_Process()