Searched refs:screenToNdc (Results 1 – 2 of 2) sorted by relevance
248 float screenToNdc[16] = { in beforeDraw() local255 screenToNdc[5] = -screenToNdc[5]; in beforeDraw()256 screenToNdc[13] = -screenToNdc[13]; in beforeDraw()266 glUniformMatrix4fv(muMVPMatrixLoc, 1, GL_FALSE, screenToNdc); in beforeDraw()
58 float screenToNdc[16] = { in modBlit() local82 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc); in modBlit()