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Searched refs:sentinel (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/tools/glgen/specs/egl/
Dchecks.spec3 eglChooseConfig nullAllowed configs check configs config_size check num_config 1 sentinel attrib_li…
5 //STUB function: //eglCreateWindowSurface nullAllowed attrib_list sentinel attrib_list EGL_NONE
6 eglCreatePbufferSurface nullAllowed attrib_list sentinel attrib_list EGL_NONE
7 //unsupported: eglCreatePixmapSurface nullAllowed attrib_list sentinel attrib_list EGL_NONE
11 //STUB function: eglCreatePbufferFromClientBuffer nullAllowed attrib_list sentinel attrib_list EGL_…
12 eglCreateContext sentinel attrib_list EGL_NONE
/frameworks/native/opengl/libagl/
Dprimitives.cpp898 unsigned int sentinel = 0; in clip_triangle() local
918 if (++sentinel >= 3) in clip_triangle()
929 if (++sentinel >= 3) in clip_triangle()
964 unsigned int sentinel = 0; in clip_triangle() local
983 if (++sentinel >= 3) in clip_triangle()
994 if (++sentinel >= 3) in clip_triangle()
/frameworks/base/tools/aapt2/
Dreadme.md67 - '@id/foo' resources are just sentinel values and do not actually need to resolve to anything.
80 contents and interprets them as a sentinel `id` type. This was added to support existing