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Searched refs:setCameraDistance (Results 1 – 12 of 12) sorted by relevance

/frameworks/base/tests/UiBench/src/com/android/test/uibench/
DGlTextureViewActivity.java55 mTextureView.setCameraDistance(distance * metrics.density); in onSurfaceTextureAvailable()
/frameworks/base/libs/hwui/tests/unit/
DDamageAccumulatorTests.cpp118 node2.animatorProperties().setCameraDistance(500.0f); in TEST()
/frameworks/base/libs/hwui/
DRenderProperties.cpp92 setCameraDistance(other.getCameraDistance()); in operator =()
DRenderProperties.h398 bool setCameraDistance(float distance) { in setCameraDistance() function
/frameworks/base/core/java/android/view/
DRenderNode.java680 public boolean setCameraDistance(float distance) { in setCameraDistance() method in RenderNode
DView.java13859 public void setCameraDistance(float distance) {
13863 mRenderNode.setCameraDistance(-Math.abs(distance) / dpi);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLTextureViewActivity.java95 mTextureView.setCameraDistance(5000); in onSurfaceTextureAvailable()
/frameworks/base/core/jni/
Dandroid_view_RenderNode.cpp249 return SET_AND_DIRTY(setCameraDistance, distance, RenderNode::GENERIC); in android_view_RenderNode_setCameraDistance()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt33655 method public void setCameraDistance(float);
/frameworks/base/api/
Dcurrent.txt45797 method public void setCameraDistance(float);
Dtest-current.txt46252 method public void setCameraDistance(float);
Dsystem-current.txt49384 method public void setCameraDistance(float);