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Searched refs:skipped_buffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/vr/libvrflinger/
Ddisplay_surface.cpp407 AcquiredBuffer* skipped_buffer) { in AcquireNewestAvailableBuffer() argument
421 if (frames > 0 && skipped_buffer) in AcquireNewestAvailableBuffer()
422 *skipped_buffer = std::move(buffer); in AcquireNewestAvailableBuffer()
Ddisplay_surface.h153 AcquiredBuffer AcquireNewestAvailableBuffer(AcquiredBuffer* skipped_buffer);