Searched refs:stagingTarget (Results 1 – 2 of 2) sorted by relevance
45 RenderNode* stagingTarget = animator->stagingTarget(); in addAnimator() local46 if (stagingTarget == &mParent) { in addAnimator()53 if (stagingTarget) { in addAnimator()54 stagingTarget->removeAnimator(animator); in addAnimator()
98 RenderNode* stagingTarget() { return mStagingTarget; } in stagingTarget() function