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Searched refs:stagingTarget (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DAnimatorManager.cpp45 RenderNode* stagingTarget = animator->stagingTarget(); in addAnimator() local
46 if (stagingTarget == &mParent) { in addAnimator()
53 if (stagingTarget) { in addAnimator()
54 stagingTarget->removeAnimator(animator); in addAnimator()
DAnimator.h98 RenderNode* stagingTarget() { return mStagingTarget; } in stagingTarget() function