Searched refs:stepX (Results 1 – 3 of 3) sorted by relevance
158 float stepX = xDivs[i]; in generateRow() local159 const float segment = stepX - previousStepX; in generateRow()168 float u2 = std::max(0.0f, stepX - uOffset) / bitmapWidth; in generateRow()171 if (stepX > 0.0f) { in generateRow()176 u1 = stepX / bitmapWidth; in generateRow()178 previousStepX = stepX; in generateRow()
163 float stepX = (float) deltaX / numSteps; in fillPath() local169 (start.x + (stepX * (float) step)), in fillPath()
66 float stepX = 2; in testSwipe_shouldContainEvenlySpacedPoints() local69 PointF end = new PointF(10 + numSamples * stepX, 20 + numSamples * stepY); in testSwipe_shouldContainEvenlySpacedPoints()83 PointF interpPoint = new PointF(start.x + stepX * i, start.y + stepY * i); in testSwipe_shouldContainEvenlySpacedPoints()