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Searched refs:teeSink (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/services/audioflinger/
DFastMixer.cpp454 NBAIO_Sink* teeSink; in onWork() local
455 if ((teeSink = current->mTeeSink) != NULL) { in onWork()
456 (void) teeSink->write(buffer, frameCount); in onWork()
DAudioFlinger.cpp2301 sp<NBAIO_Sink> teeSink; in openInput_l() local
2335 teeSink = pipe; in openInput_l()
2339 teeSink = mRecordTeeSink; in openInput_l()
2357 , teeSink in openInput_l()
DThreads.cpp3692 Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat); in MixerThread() local
3695 index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers); in MixerThread()
3697 mTeeSink = teeSink; in MixerThread()
3698 PipeReader *teeSource = new PipeReader(*teeSink); in MixerThread()
5951 , const sp<NBAIO_Sink>& teeSink in RecordThread() argument
5961 , mTeeSink(teeSink) in RecordThread()
DThreads.h1299 , const sp<NBAIO_Sink>& teeSink