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Searched refs:value_base (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/core/jni/
Dandroid_opengl_GLES31.cpp1435 GLint *value_base = (GLint *) 0; in android_glProgramUniform1iv__III_3II() local
1452 value_base = (GLint *) in android_glProgramUniform1iv__III_3II()
1454 value = value_base + offset; in android_glProgramUniform1iv__III_3II()
1464 if (value_base) { in android_glProgramUniform1iv__III_3II()
1465 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_glProgramUniform1iv__III_3II()
1519 GLint *value_base = (GLint *) 0; in android_glProgramUniform2iv__III_3II() local
1536 value_base = (GLint *) in android_glProgramUniform2iv__III_3II()
1538 value = value_base + offset; in android_glProgramUniform2iv__III_3II()
1548 if (value_base) { in android_glProgramUniform2iv__III_3II()
1549 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_glProgramUniform2iv__III_3II()
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Dandroid_opengl_EGL14.cpp472 EGLint *value_base = (EGLint *) 0; in android_eglGetConfigAttrib() local
495 value_base = (EGLint *) in android_eglGetConfigAttrib()
497 value = value_base + offset; in android_eglGetConfigAttrib()
507 if (value_base) { in android_eglGetConfigAttrib()
508 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_eglGetConfigAttrib()
763 EGLint *value_base = (EGLint *) 0; in android_eglQuerySurface() local
786 value_base = (EGLint *) in android_eglQuerySurface()
788 value = value_base + offset; in android_eglQuerySurface()
798 if (value_base) { in android_eglQuerySurface()
799 _env->ReleaseIntArrayElements(value_ref, (jint*)value_base, in android_eglQuerySurface()
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Dandroid_opengl_GLES30.cpp1250 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix2x3fv__IIZ_3FI() local
1267 value_base = (GLfloat *) in android_glUniformMatrix2x3fv__IIZ_3FI()
1269 value = value_base + offset; in android_glUniformMatrix2x3fv__IIZ_3FI()
1279 if (value_base) { in android_glUniformMatrix2x3fv__IIZ_3FI()
1280 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix2x3fv__IIZ_3FI()
1334 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix3x2fv__IIZ_3FI() local
1351 value_base = (GLfloat *) in android_glUniformMatrix3x2fv__IIZ_3FI()
1353 value = value_base + offset; in android_glUniformMatrix3x2fv__IIZ_3FI()
1363 if (value_base) { in android_glUniformMatrix3x2fv__IIZ_3FI()
1364 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix3x2fv__IIZ_3FI()
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Dandroid_opengl_GLES20.cpp5710 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix2fv__IIZ_3FI() local
5733 value_base = (GLfloat *) in android_glUniformMatrix2fv__IIZ_3FI()
5735 value = value_base + offset; in android_glUniformMatrix2fv__IIZ_3FI()
5745 if (value_base) { in android_glUniformMatrix2fv__IIZ_3FI()
5746 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix2fv__IIZ_3FI()
5806 GLfloat *value_base = (GLfloat *) 0; in android_glUniformMatrix3fv__IIZ_3FI() local
5829 value_base = (GLfloat *) in android_glUniformMatrix3fv__IIZ_3FI()
5831 value = value_base + offset; in android_glUniformMatrix3fv__IIZ_3FI()
5841 if (value_base) { in android_glUniformMatrix3fv__IIZ_3FI()
5842 _env->ReleaseFloatArrayElements(value_ref, (jfloat*)value_base, in android_glUniformMatrix3fv__IIZ_3FI()
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