Searched refs:vertex_t (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/opengl/libagl/ |
D | primitives.cpp | 37 static void primitive_point(ogles_context_t* c, vertex_t* v); 38 static void primitive_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1); 40 vertex_t* v0, vertex_t* v1, vertex_t* v2); 42 static void primitive_nop_point(ogles_context_t* c, vertex_t* v); 43 static void primitive_nop_line(ogles_context_t* c, vertex_t* v0, vertex_t* v1); 45 vertex_t* v0, vertex_t* v1, vertex_t* v2); 48 vertex_t* v0, vertex_t* v1, vertex_t* v2); 51 vertex_t* v0, vertex_t* v1, vertex_t* v2); 54 vertex_t* v0, vertex_t* v1, vertex_t* v2); 57 vertex_t* v0, vertex_t* v1, vertex_t* v2); [all …]
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D | vertex.h | 28 struct vertex_t; 35 void ogles_vertex_perspective2D(ogles_context_t*, vertex_t*); 37 void ogles_vertex_perspective3D(ogles_context_t*, vertex_t*); 38 void ogles_vertex_perspective3DZ(ogles_context_t*, vertex_t*); 39 void ogles_vertex_clipAllPerspective3D(ogles_context_t*, vertex_t*); 40 void ogles_vertex_clipAllPerspective3DZ(ogles_context_t*, vertex_t*); 43 void ogles_vertex_project(ogles_context_t* c, vertex_t*);
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D | context.h | 104 struct vertex_t { struct 214 void (*compileElements)(ogles_context_t*, vertex_t*, GLint, GLsizei); 215 void (*compileElement)(ogles_context_t*, vertex_t*, GLint); 220 void (*perspective)(ogles_context_t*c, vertex_t* v); 221 void (*clipVertex)(ogles_context_t* c, vertex_t* nv, 222 GGLfixed t, const vertex_t* s, const vertex_t* p); 223 void (*clipEye)(ogles_context_t* c, vertex_t* nv, 224 GGLfixed t, const vertex_t* s, const vertex_t* p); 240 vertex_t* vBuffer; 241 vertex_t* vCache; [all …]
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D | array.cpp | 49 vertex_t*, GLint, GLsizei); 51 vertex_t*, GLint); 351 CTA<(sizeof(vertex_t) & 0x1F) == 0> assertAlignedSize; in init() 355 const size_t size = s*sizeof(vertex_t) + align; in init() 359 vBuffer = (vertex_t*)((size_t(base) + align - 1) & ~(align-1)); in init() 380 vertex_t* v = vBuffer; in clear() 391 vertex_t* v = vBuffer; in clear() 457 vertex_t* cache_vertex(ogles_context_t* c, vertex_t* v, uint32_t index) in cache_vertex() 481 vertex_t* fetch_vertex(ogles_context_t* c, size_t index) in fetch_vertex() 487 vertex_t* const v = c->vc.vCache + in fetch_vertex() [all …]
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D | vertex.cpp | 54 void perspective(ogles_context_t* c, vertex_t* v, uint32_t enables) in perspective() 83 void clipFrustumPerspective(ogles_context_t* c, vertex_t* v, uint32_t enables) in clipFrustumPerspective() 89 uint32_t clip = v->flags & vertex_t::CLIP_ALL; in clipFrustumPerspective() 91 if (v->clip.x < -w) clip |= vertex_t::CLIP_L; in clipFrustumPerspective() 92 if (v->clip.x > w) clip |= vertex_t::CLIP_R; in clipFrustumPerspective() 93 if (v->clip.y < -w) clip |= vertex_t::CLIP_B; in clipFrustumPerspective() 94 if (v->clip.y > w) clip |= vertex_t::CLIP_T; in clipFrustumPerspective() 95 if (v->clip.z < -w) clip |= vertex_t::CLIP_N; in clipFrustumPerspective() 96 if (v->clip.z > w) clip |= vertex_t::CLIP_F; in clipFrustumPerspective() 110 void clipAllPerspective(ogles_context_t* c, vertex_t* v, uint32_t enables) in clipAllPerspective() [all …]
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D | light.cpp | 35 static void lightVertexValidate(ogles_context_t* c, vertex_t* v); 36 static void lightVertexNop(ogles_context_t* c, vertex_t* v); 37 static void lightVertex(ogles_context_t* c, vertex_t* v); 38 static void lightVertexMaterial(ogles_context_t* c, vertex_t* v); 288 void lightVertexNop(ogles_context_t*, vertex_t* /*v*/) in lightVertexNop() argument 293 void lightVertexValidateMVI(ogles_context_t* c, vertex_t* v) in lightVertexValidateMVI() 300 void lightVertexValidate(ogles_context_t* c, vertex_t* v) in lightVertexValidate() 307 void lightVertexMaterial(ogles_context_t* c, vertex_t* v) in lightVertexMaterial() 344 void lightVertex(ogles_context_t* c, vertex_t* v) in lightVertex() 449 v->flags |= vertex_t::LIT; in lightVertex()
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D | matrix.cpp | 96 static void validate_perspective(ogles_context_t* c, vertex_t* v) in validate_perspective()
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