Searched refs:MAX_GRAPHIC_BUFFER_NUM (Results 1 – 6 of 6) sorted by relevance
140 #define MAX_GRAPHIC_BUFFER_NUM 64 // extended for VPP macro150 void *graphicBufferHandler[MAX_GRAPHIC_BUFFER_NUM];
195 void *mSignalBufferPre[MAX_GRAPHIC_BUFFER_NUM];
69 for (int i = 0; i < MAX_GRAPHIC_BUFFER_NUM; i++) { in VideoDecoderBase()563 for (int i = 0; i < MAX_GRAPHIC_BUFFER_NUM; i++) { in checkBufferAvail()1054 for (int i = 0; i < MAX_GRAPHIC_BUFFER_NUM; i++) { in terminateVA()1443 if (mSignalBufferSize >= MAX_GRAPHIC_BUFFER_NUM) { in signalRenderDone()
140 OMX_BUFFERHEADERTYPE *mOMXBufferHeaderTypePtrArray[MAX_GRAPHIC_BUFFER_NUM];
71 uint32_t buff[MAX_GRAPHIC_BUFFER_NUM]; in ProcessorInit()154 uint32_t buff[MAX_GRAPHIC_BUFFER_NUM]; in ProcessorReset()
526 for (int i = 0; i < MAX_GRAPHIC_BUFFER_NUM; i++) { in PrepareConfigBuffer()1051 if (mOMXBufferHeaderTypePtrNum > MAX_GRAPHIC_BUFFER_NUM)