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Searched refs:USING_TEXTURE_PORT (Results 1 – 2 of 2) sorted by relevance

/hardware/intel/img/psb_video/src/x11/
Dpsb_x11.h47 #define USING_TEXTURE_PORT 2 macro
Dpsb_xvva.c209 if ((output->using_port == USING_TEXTURE_PORT) && output->output_drawable in psb_deinit_xvideo()
479 if (output->textured_portID && (output->using_port == USING_TEXTURE_PORT)) { in psb__CheckGCXvImage()
519 …if ((output->textured_portID) && (output->using_port == USING_TEXTURE_PORT)) { /* stop texture por… in psb__CheckGCXvImage()
558 output->using_port = USING_TEXTURE_PORT; in psb__CheckGCXvImage()