/hardware/interfaces/graphics/bufferqueue/1.0/ |
D | IGraphicBufferProducer.hal | 231 * dequeueBuffer requests a new buffer slot for the client to use. Ownership 244 * If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is 247 * If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is 295 dequeueBuffer( 313 * hold a freshly allocated buffer in dequeueBuffer or a buffer is attached 332 * detachNextBuffer is equivalent to calling dequeueBuffer, requestBuffer, 343 * equivalent to fence from the dequeueBuffer call. 445 * will usually be the one obtained from dequeueBuffer. 558 * from the producer to the consumer without using dequeueBuffer/ 578 * same way as for dequeueBuffer, and the async flag must be set the same [all …]
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/hardware/qcom/display/msm8994/liboverlay/ |
D | overlayWriteback.cpp | 165 bool Writeback::dequeueBuffer() { in dequeueBuffer() function in overlay::Writeback 182 if(!dequeueBuffer()) { in writeSync()
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D | overlayWriteback.h | 107 bool dequeueBuffer();
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/hardware/qcom/display/msm8084/liboverlay/ |
D | overlayWriteback.cpp | 161 bool Writeback::dequeueBuffer() { in dequeueBuffer() function in overlay::Writeback 178 if(!dequeueBuffer()) { in writeSync()
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D | overlayWriteback.h | 105 bool dequeueBuffer();
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/hardware/qcom/display/msm8909/liboverlay/ |
D | overlayWriteback.cpp | 165 bool Writeback::dequeueBuffer() { in dequeueBuffer() function in overlay::Writeback 182 if(!dequeueBuffer()) { in writeSync()
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D | overlayWriteback.h | 107 bool dequeueBuffer();
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/hardware/qcom/display/msm8226/liboverlay/ |
D | overlayWriteback.cpp | 161 bool Writeback::dequeueBuffer() { in dequeueBuffer() function in overlay::Writeback 178 if(!dequeueBuffer()) { in writeSync()
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D | overlayWriteback.h | 105 bool dequeueBuffer();
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/hardware/qcom/camera/msm8998/QCamera2/HAL/ |
D | QCameraMem.h | 307 int32_t dequeueBuffer();
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D | QCameraMem.cpp | 2129 int32_t QCameraGrallocMemory::dequeueBuffer() in dequeueBuffer() function in qcamera::QCameraGrallocMemory
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D | QCamera2HWICallbacks.cpp | 903 int dequeuedIdx = memory->dequeueBuffer(); in preview_stream_cb_routine()
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/hardware/interfaces/camera/device/1.0/ |
D | ICameraDevicePreviewCallback.hal | 38 dequeueBuffer() generates (Status status, uint64_t bufferId, handle buffer, uint32_t stride);
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/hardware/libhardware/tests/hwc/ |
D | cnativewindow.c | 539 win->base.dequeueBuffer = cnw_dequeue_buffer1; in cnw_init()
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/hardware/interfaces/camera/device/1.0/default/ |
D | CameraDevice.cpp | 161 object->mPreviewCallback->dequeueBuffer( in sDequeueBuffer()
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/hardware/interfaces/media/omx/1.0/vts/functional/video/ |
D | VtsHalMediaOmxV1_0TargetVideoEncTest.cpp | 826 producer->dequeueBuffer( in dispatchGraphicBuffer()
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/hardware/interfaces/camera/provider/2.4/vts/functional/ |
D | VtsHalCameraProviderV2_4TargetTest.cpp | 283 Return<void> dequeueBuffer(dequeueBuffer_cb _hidl_cb) override; 378 Return<void> PreviewWindowCb::dequeueBuffer(dequeueBuffer_cb _hidl_cb) { in dequeueBuffer() function in PreviewWindowCb
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