Searched refs:i32Bottom (Results 1 – 2 of 2) sorted by relevance
92 psX11Window->i32Bottom = psX11Window->i32Top + psX11Window->ui32Height - 1; in psb_x11_getWindowCoordinate()153 if (psFirst->rect.i32Bottom < 0) in psb_x11_substractRects()154 psFirst->rect.i32Bottom = 0; in psb_x11_substractRects()155 else if (psFirst->rect.i32Bottom > display_height) in psb_x11_substractRects()156 psFirst->rect.i32Bottom = display_height; in psb_x11_substractRects()171 sCreateRect.i32Bottom = psCur->rect.i32Bottom; in psb_x11_substractRects()189 sCreateRect.i32Bottom = psCur->rect.i32Bottom; in psb_x11_substractRects()200 (psRegion->rect.i32Top <= psCur->rect.i32Bottom)) { in psb_x11_substractRects()201 sCreateRect.i32Bottom = psRegion->rect.i32Top - 1; in psb_x11_substractRects()215 if ((psRegion->rect.i32Bottom >= psCur->rect.i32Top) && in psb_x11_substractRects()[all …]
66 int i32Bottom; member