Home
last modified time | relevance | path

Searched refs:initialValue (Results 1 – 5 of 5) sorted by relevance

/hardware/interfaces/automotive/vehicle/2.0/default/impl/vhal_v2_0/
DDefaultConfig.h73 VehiclePropValue::RawValue initialValue; member
85 .initialValue = {.stringValue = "Toy Vehicle"}},
94 .initialValue = {.floatValues = {0.0f}}},
102 .initialValue = {.floatValues = {0.0f}}},
113 .initialValue = {.floatValues = {0.0f}},
122 .initialValue = {.int32Values = {toInt(VehicleGear::GEAR_PARK)}}},
130 .initialValue = {.int32Values = {1}}},
138 .initialValue = {.int32Values = {0}}},
150 .initialValue = {.int32Values = {1}}},
158 .initialValue = {.int32Values = {0}} // Will be used for all areas.
[all …]
DFakeValueGenerator.h41 float initialValue; // member
59 void startGeneratingHalEvents(std::chrono::nanoseconds interval, int propId, float initialValue, in startGeneratingHalEvents() argument
66 .initialValue = initialValue, in startGeneratingHalEvents()
67 .currentValue = initialValue, in startGeneratingHalEvents()
100 if (cfg.currentValue > cfg.initialValue + cfg.dispersion) { in onTimer()
101 cfg.currentValue = cfg.initialValue - cfg.dispersion; in onTimer()
DEmulatedVehicleHal.cpp213 prop.value = it.initialValue; in onCreate()
321 float initialValue = v.floatValues[0]; in handleGenerateFakeDataRequest() local
325 ALOGI("%s, propId: %d, initalValue: %f", __func__, propId, initialValue); in handleGenerateFakeDataRequest()
327 interval, propId, initialValue, dispersion, increment); in handleGenerateFakeDataRequest()
/hardware/interfaces/audio/2.0/vts/functional/
DAudioPrimaryHidlHalTest.cpp186 Property initialValue; // Save initial value to restore it at the end local
188 ASSERT_OK((device.get()->*getter)(returnIn(res, initialValue)));
211 (device.get()->*setter)(initialValue)); // restore initial value
223 Property initialValue; local
224 ASSERT_OK((device.get()->*getter)(returnIn(res, initialValue)));
/hardware/qcom/display/msm8994/libhwcomposer/
DHWC2On1Adapter.h462 LatchedState(Layer& parent, T initialValue) in LatchedState() argument
464 mPendingValue(initialValue), in LatchedState()
465 mValue(initialValue) {} in LatchedState()