Searched refs:linear (Results 1 – 4 of 4) sorted by relevance
719 * for RGB conversion using the linear domain.775 * at the source as a function of linear optical intensity (luminance).950 * sRGB linear encoding:953 * are linear, not gamma-encoded.965 * scRGB linear encoding:968 * but are linear, not gamma-encoded.983 * converted to linear space when read, using the SRGB transfer function987 * The alpha component, if present, is always stored in linear space and1001 * but are linear, not gamma-encoded.1019 * at the source as a function of linear optical intensity (luminance).[all …]
580 * If “NONE” is specified then it results in a linear activation.662 * Computes rectified linear activation on the input tensor element-wise.680 * Computes rectified linear 1 activation on the input tensor element-wise.698 * Computes rectified linear 6 activation on the input tensor element-wise.792 * function. If “NONE” is specified then it results in a linear918 * If “NONE” is specified then it results in a linear activation.
486 bool linear = layer_stack_.output_buffer && !IsUBWCFormat(layer_stack_.output_buffer->format); in PrepareLayerParams() local487 if ((ubwc_enabled == 1) && !linear) { in PrepareLayerParams()
230 * Indicates the linear acceleration of the device in device coordinates,