Searched refs:mSignalBufferPre (Results 1 – 2 of 2) sorted by relevance
70 mSignalBufferPre[i] = NULL; in VideoDecoderBase()564 if (mSignalBufferPre[i] != NULL) { in checkBufferAvail()1055 mSignalBufferPre[i] = NULL; in terminateVA()1396 …if(mSignalBufferPre[j] != NULL && mSignalBufferPre[j] == mSurfaceBuffers[i].renderBuffer.graphicBu… in initSurfaceBuffer()1399 mSignalBufferPre[j] = NULL; in initSurfaceBuffer()1447 mSignalBufferPre[mSignalBufferSize++] = graphichandler; in signalRenderDone()
195 void *mSignalBufferPre[MAX_GRAPHIC_BUFFER_NUM]; variable