Searched refs:m0Inv (Results 1 – 1 of 1) sorted by relevance
55 final float[][] m0Inv = new float[COEFF_COUNT][COEFF_COUNT]; in get3DParameters() local70 MatrixUtils.inverse(m0, m0Inv); in get3DParameters()72 MatrixUtils.dump("m0-1", m0Inv); in get3DParameters()89 MatrixUtils.dump("a0", m0Inv); in get3DParameters()92 MatrixUtils.multiply(m0Inv, m1, m0Invxm1); in get3DParameters()