Searched refs:oldRadius (Results 1 – 1 of 1) sorted by relevance
251 final float oldRadius = mRadius; in setRadius() local252 if (oldRadius != radius) { in setRadius()256 invalidate(mCenterX, mCenterY, oldRadius); in setRadius()257 if (radius > oldRadius) { in setRadius()294 final float oldRadius = mRadius; in applyGravity() local336 if (oldCenterX != mCenterX || oldCenterY != mCenterY || oldRadius != mRadius) { in applyGravity()337 invalidate(oldCenterX, oldCenterY, oldRadius); in applyGravity()