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Searched refs:need_to_kill_child (Results 1 – 1 of 1) sorted by relevance

/system/extras/simpleperf/
Denvironment.cpp623 bool need_to_kill_child = false; in RunInAppContext() local
625 [&]() { need_to_kill_child = true; return loop.ExitLoop(); })) { in RunInAppContext()
639 if (need_to_kill_child) { in RunInAppContext()