Searched defs:SPODNode (Results 1 – 1 of 1) sorted by relevance
192 struct SPODNode { struct193 … /*!< Index into mesh, light or camera array, depending on which object list contains this Node */194 PVRTchar8 *pszName; /*!< Name of object */195 PVRTint32 nIdxMaterial; /*!< Index of material used on this mesh */197 …!< Index into MeshInstance array; recursively apply ancestor's transforms after this instance's. */199 PVRTuint32 nAnimFlags; /*!< Stores which animation arrays the POD Node contains */201 PVRTuint32 *pnAnimPositionIdx;202 VERTTYPE *pfAnimPosition; /*!< 3 floats per frame of animation. */204 PVRTuint32 *pnAnimRotationIdx;205 VERTTYPE *pfAnimRotation; /*!< 4 floats per frame of animation. */[all …]