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Searched defs:builtIn (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DSymbolTable.cpp198 TSymbol *TSymbolTable::find(const TString &name, int shaderVersion, bool *builtIn, bool *sameScope)… in find()
DParseHelper.cpp934 bool builtIn = false; in arraySetMaxSize() local
1249 const TFunction* TParseContext::findFunction(const TSourceLoc &line, TFunction* call, bool *builtIn) in findFunction()
1950 const TSymbol *builtIn = symbolTable.findBuiltIn(function->getMangledName(), getShaderVersion()); in parseFunctionPrototype() local
3668 bool builtIn; in addFunctionCallOrMethod() local
/external/icu/icu4c/source/common/
Drbbi.cpp1749 ICULanguageBreakFactory *builtIn = new ICULanguageBreakFactory(status); in initLanguageFactories() local