/external/skia/src/gpu/vk/ |
D | GrVkCommandBuffer.cpp | 69 void GrVkCommandBuffer::reset(GrVkGpu* gpu) { in reset() 103 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier() 153 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer() 172 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, const GrVkIndexBuffer* ibuffer) { in bindIndexBuffer() 187 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments() 212 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets() 232 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets() 258 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { in bindPipeline() 266 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed() 282 void GrVkCommandBuffer::draw(const GrVkGpu* gpu, in draw() [all …]
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D | GrVkDescriptorSetManager.cpp | 15 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateUniformManager(GrVkGpu* gpu) { in CreateUniformManager() 30 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager() 46 GrVkGpu* gpu, VkDescriptorType type, const SkTArray<uint32_t>& visibilities) { in CreateSamplerManager() 50 GrVkDescriptorSetManager::GrVkDescriptorSetManager(GrVkGpu* gpu, in GrVkDescriptorSetManager() 59 const GrVkDescriptorSet* GrVkDescriptorSetManager::getDescriptorSet(GrVkGpu* gpu, in getDescriptorSet() 81 void GrVkDescriptorSetManager::release(const GrVkGpu* gpu) { in release() 167 GrVkGpu* gpu, in DescriptorPoolManager() 243 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool() 259 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewDescriptorSet(GrVkGpu* gpu, in getNewDescriptorSet() 282 void GrVkDescriptorSetManager::DescriptorPoolManager::freeGPUResources(const GrVkGpu* gpu) { in freeGPUResources()
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D | GrVkUniformBuffer.h | 22 void* map(GrVkGpu* gpu) { in map() 25 void unmap(GrVkGpu* gpu) { in unmap() 30 bool updateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, in updateData() 34 void release(const GrVkGpu* gpu) { this->vkRelease(gpu); } in release() 51 GrVkUniformBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, in GrVkUniformBuffer()
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D | GrVkBuffer.cpp | 21 const GrVkBuffer::Resource* GrVkBuffer::Create(const GrVkGpu* gpu, const Desc& desc) { in Create() 82 void GrVkBuffer::addMemoryBarrier(const GrVkGpu* gpu, in addMemoryBarrier() 111 void GrVkBuffer::vkRelease(const GrVkGpu* gpu) { in vkRelease() 146 void GrVkBuffer::internalMap(GrVkGpu* gpu, size_t size, bool* createdNewBuffer) { in internalMap() 186 void GrVkBuffer::internalUnmap(GrVkGpu* gpu, size_t size) { in internalUnmap() 210 bool GrVkBuffer::vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, in vkUpdateData()
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D | GrVkTextureRenderTarget.cpp | 22 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget() 38 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget() 51 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget() 67 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget() 81 sk_sp<GrVkTextureRenderTarget> GrVkTextureRenderTarget::Make(GrVkGpu* gpu, in Make() 182 GrVkTextureRenderTarget::CreateNewTextureRenderTarget(GrVkGpu* gpu, in CreateNewTextureRenderTarget() 203 GrVkTextureRenderTarget::MakeWrappedTextureRenderTarget(GrVkGpu* gpu, in MakeWrappedTextureRenderTarget() 217 bool GrVkTextureRenderTarget::updateForMipmap(GrVkGpu* gpu, const GrVkImageInfo& newInfo) { in updateForMipmap()
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D | GrVkRenderTarget.cpp | 24 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget() 48 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget() 70 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget() 91 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget() 109 GrVkRenderTarget::Create(GrVkGpu* gpu, in Create() 179 GrVkRenderTarget::CreateNewRenderTarget(GrVkGpu* gpu, in CreateNewRenderTarget() 199 GrVkRenderTarget::MakeWrappedRenderTarget(GrVkGpu* gpu, in MakeWrappedRenderTarget() 214 void GrVkRenderTarget::createFramebuffer(GrVkGpu* gpu) { in createFramebuffer() 280 GrVkGpu* gpu = this->getVkGpu(); in releaseInternalObjects() local
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D | GrVkTexture.cpp | 29 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() 43 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() 59 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() 72 sk_sp<GrVkTexture> GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in CreateNewTexture() 93 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu, in MakeWrappedTexture() 176 bool GrVkTexture::reallocForMipmap(GrVkGpu* gpu, uint32_t mipLevels) { in reallocForMipmap()
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D | GrVkSemaphore.cpp | 19 sk_sp<GrVkSemaphore> GrVkSemaphore::Make(const GrVkGpu* gpu, bool isOwned) { in Make() 32 sk_sp<GrVkSemaphore> GrVkSemaphore::MakeWrapped(const GrVkGpu* gpu, in MakeWrapped() 42 GrVkSemaphore::GrVkSemaphore(const GrVkGpu* gpu, VkSemaphore semaphore, bool isOwned) in GrVkSemaphore()
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D | GrVkUniformBuffer.cpp | 13 GrVkUniformBuffer* GrVkUniformBuffer::Create(GrVkGpu* gpu, size_t size) { in Create() 42 const GrVkResource* GrVkUniformBuffer::CreateResource(GrVkGpu* gpu, size_t size) { in CreateResource() 85 const GrVkBuffer::Resource* GrVkUniformBuffer::createResource(GrVkGpu* gpu, in createResource()
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D | GrVkStencilAttachment.cpp | 16 GrVkStencilAttachment::GrVkStencilAttachment(GrVkGpu* gpu, in GrVkStencilAttachment() 29 GrVkStencilAttachment* GrVkStencilAttachment::Create(GrVkGpu* gpu, in Create() 80 GrVkGpu* gpu = this->getVkGpu(); in onRelease() local
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D | GrVkDescriptorPool.cpp | 14 GrVkDescriptorPool::GrVkDescriptorPool(const GrVkGpu* gpu, VkDescriptorType type, uint32_t count) in GrVkDescriptorPool() 43 void GrVkDescriptorPool::reset(const GrVkGpu* gpu) { in reset()
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D | GrVkBuffer.h | 75 void onRecycle(GrVkGpu* gpu) const override { this->unref(gpu); } in onRecycle() 88 void* vkMap(GrVkGpu* gpu) { in vkMap() 92 void vkUnmap(GrVkGpu* gpu) { this->internalUnmap(gpu, this->size()); } in vkUnmap() 103 virtual const Resource* createResource(GrVkGpu* gpu, in createResource()
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D | GrVkImage.cpp | 28 void GrVkImage::setImageLayout(const GrVkGpu* gpu, VkImageLayout newLayout, in setImageLayout() 67 bool GrVkImage::InitImageInfo(const GrVkGpu* gpu, const ImageDesc& imageDesc, GrVkImageInfo* info) { in InitImageInfo() 126 void GrVkImage::DestroyImageInfo(const GrVkGpu* gpu, GrVkImageInfo* info) { in DestroyImageInfo() 141 void GrVkImage::releaseImage(const GrVkGpu* gpu) { in releaseImage()
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D | GrVkPipelineState.cpp | 31 GrVkPipelineState::GrVkPipelineState(GrVkGpu* gpu, in GrVkPipelineState() 91 void GrVkPipelineState::freeTempResources(const GrVkGpu* gpu) { in freeTempResources() 118 void GrVkPipelineState::freeGPUResources(const GrVkGpu* gpu) { in freeGPUResources() 232 void GrVkPipelineState::setData(GrVkGpu* gpu, in setData() 338 void GrVkPipelineState::writeUniformBuffers(const GrVkGpu* gpu) { in writeUniformBuffers() 373 GrVkGpu* gpu, in writeSamplers() 422 GrVkGpu* gpu, in writeTexelBuffers() 486 void GrVkPipelineState::bind(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer) { in bind()
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D | GrVkRenderPass.cpp | 45 void GrVkRenderPass::initSimple(const GrVkGpu* gpu, const GrVkRenderTarget& target) { in initSimple() 52 void GrVkRenderPass::init(const GrVkGpu* gpu, in init() 147 void GrVkRenderPass::init(const GrVkGpu* gpu, in init() 156 void GrVkRenderPass::init(const GrVkGpu* gpu, in init()
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/external/skia/src/gpu/gl/ |
D | GrGLTexture.cpp | 18 const GrGLGpu* gpu) { in sampler_type() 51 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrGLTexture() 60 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrGLTexture() 71 GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc, const IDDesc& idDesc) in GrGLTexture() 79 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, in GrGLTexture() 126 sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, in MakeWrapped()
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D | GrGLPathRange.cpp | 13 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const GrStyle& style) in GrGLPathRange() 22 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, in GrGLPathRange() 54 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); in onInitPath() local
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D | GrGLVertexArray.cpp | 51 void GrGLAttribArrayState::set(GrGLGpu* gpu, in set() 96 void GrGLAttribArrayState::enableVertexArrays(const GrGLGpu* gpu, int enabledCount) { in enableVertexArrays() 124 GrGLAttribArrayState* GrGLVertexArray::bind(GrGLGpu* gpu) { in bind() 132 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* ibuff) { in bindWithIndexBuffer()
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D | GrGLTextureRenderTarget.cpp | 15 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, in GrGLTextureRenderTarget() 27 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, in GrGLTextureRenderTarget() 74 GrGLGpu* gpu, const GrSurfaceDesc& desc, in MakeWrapped()
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D | GrGLPath.cpp | 99 inline bool init_path_object_for_general_path(GrGLGpu* gpu, GrGLuint pathID, in init_path_object_for_general_path() 211 bool GrGLPath::InitPathObjectPathDataCheckingDegenerates(GrGLGpu* gpu, GrGLuint pathID, in InitPathObjectPathDataCheckingDegenerates() 216 void GrGLPath::InitPathObjectPathData(GrGLGpu* gpu, in InitPathObjectPathData() 255 void GrGLPath::InitPathObjectStroke(GrGLGpu* gpu, GrGLuint pathID, const SkStrokeRec& stroke) { in InitPathObjectStroke() 268 void GrGLPath::InitPathObjectEmptyPath(GrGLGpu* gpu, GrGLuint pathID) { in InitPathObjectEmptyPath() 272 GrGLPath::GrGLPath(GrGLGpu* gpu, const SkPath& origSkPath, const GrStyle& style) in GrGLPath()
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D | GrGLRenderTarget.cpp | 22 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() 32 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, in GrGLRenderTarget() 66 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped() 91 GrGLGpu* gpu = this->getGLGpu(); in completeStencilAttachment() local
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/external/libdrm/etnaviv/ |
D | etnaviv_gpu.c | 53 struct etna_gpu *gpu; in etna_gpu_new() local 99 void etna_gpu_del(struct etna_gpu *gpu) in etna_gpu_del() 104 int etna_gpu_get_param(struct etna_gpu *gpu, enum etna_param_id param, in etna_gpu_get_param()
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/external/skia/src/gpu/ |
D | GrSemaphore.h | 22 void resetGpu(const GrGpu* gpu) { fGpu = gpu; } in resetGpu() 30 explicit GrSemaphore(const GrGpu* gpu) : fGpu(gpu) {} in GrSemaphore()
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D | GrBuffer.cpp | 12 GrBuffer* GrBuffer::CreateCPUBacked(GrGpu* gpu, size_t sizeInBytes, GrBufferType intendedType, in CreateCPUBacked() 27 GrBuffer::GrBuffer(GrGpu* gpu, size_t sizeInBytes, GrBufferType type, void* cpuData) in GrBuffer() 37 GrBuffer::GrBuffer(GrGpu* gpu, size_t sizeInBytes, GrBufferType type, GrAccessPattern pattern) in GrBuffer()
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D | GrPathRange.cpp | 11 GrPathRange::GrPathRange(GrGpu* gpu, in GrPathRange() 21 GrPathRange::GrPathRange(GrGpu* gpu, in GrPathRange()
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