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Searched defs:gpu (Results 1 – 25 of 113) sorted by relevance

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/external/skia/src/gpu/vk/
DGrVkCommandBuffer.cpp69 void GrVkCommandBuffer::reset(GrVkGpu* gpu) { in reset()
103 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier()
153 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer()
172 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, const GrVkIndexBuffer* ibuffer) { in bindIndexBuffer()
187 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments()
212 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
232 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
258 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { in bindPipeline()
266 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed()
282 void GrVkCommandBuffer::draw(const GrVkGpu* gpu, in draw()
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DGrVkDescriptorSetManager.cpp15 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateUniformManager(GrVkGpu* gpu) { in CreateUniformManager()
30 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager()
46 GrVkGpu* gpu, VkDescriptorType type, const SkTArray<uint32_t>& visibilities) { in CreateSamplerManager()
50 GrVkDescriptorSetManager::GrVkDescriptorSetManager(GrVkGpu* gpu, in GrVkDescriptorSetManager()
59 const GrVkDescriptorSet* GrVkDescriptorSetManager::getDescriptorSet(GrVkGpu* gpu, in getDescriptorSet()
81 void GrVkDescriptorSetManager::release(const GrVkGpu* gpu) { in release()
167 GrVkGpu* gpu, in DescriptorPoolManager()
243 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool()
259 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewDescriptorSet(GrVkGpu* gpu, in getNewDescriptorSet()
282 void GrVkDescriptorSetManager::DescriptorPoolManager::freeGPUResources(const GrVkGpu* gpu) { in freeGPUResources()
DGrVkUniformBuffer.h22 void* map(GrVkGpu* gpu) { in map()
25 void unmap(GrVkGpu* gpu) { in unmap()
30 bool updateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, in updateData()
34 void release(const GrVkGpu* gpu) { this->vkRelease(gpu); } in release()
51 GrVkUniformBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, in GrVkUniformBuffer()
DGrVkBuffer.cpp21 const GrVkBuffer::Resource* GrVkBuffer::Create(const GrVkGpu* gpu, const Desc& desc) { in Create()
82 void GrVkBuffer::addMemoryBarrier(const GrVkGpu* gpu, in addMemoryBarrier()
111 void GrVkBuffer::vkRelease(const GrVkGpu* gpu) { in vkRelease()
146 void GrVkBuffer::internalMap(GrVkGpu* gpu, size_t size, bool* createdNewBuffer) { in internalMap()
186 void GrVkBuffer::internalUnmap(GrVkGpu* gpu, size_t size) { in internalUnmap()
210 bool GrVkBuffer::vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, in vkUpdateData()
DGrVkTextureRenderTarget.cpp22 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
38 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
51 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
67 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
81 sk_sp<GrVkTextureRenderTarget> GrVkTextureRenderTarget::Make(GrVkGpu* gpu, in Make()
182 GrVkTextureRenderTarget::CreateNewTextureRenderTarget(GrVkGpu* gpu, in CreateNewTextureRenderTarget()
203 GrVkTextureRenderTarget::MakeWrappedTextureRenderTarget(GrVkGpu* gpu, in MakeWrappedTextureRenderTarget()
217 bool GrVkTextureRenderTarget::updateForMipmap(GrVkGpu* gpu, const GrVkImageInfo& newInfo) { in updateForMipmap()
DGrVkRenderTarget.cpp24 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
48 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
70 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
91 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
109 GrVkRenderTarget::Create(GrVkGpu* gpu, in Create()
179 GrVkRenderTarget::CreateNewRenderTarget(GrVkGpu* gpu, in CreateNewRenderTarget()
199 GrVkRenderTarget::MakeWrappedRenderTarget(GrVkGpu* gpu, in MakeWrappedRenderTarget()
214 void GrVkRenderTarget::createFramebuffer(GrVkGpu* gpu) { in createFramebuffer()
280 GrVkGpu* gpu = this->getVkGpu(); in releaseInternalObjects() local
DGrVkTexture.cpp29 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
43 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
59 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
72 sk_sp<GrVkTexture> GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in CreateNewTexture()
93 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu, in MakeWrappedTexture()
176 bool GrVkTexture::reallocForMipmap(GrVkGpu* gpu, uint32_t mipLevels) { in reallocForMipmap()
DGrVkSemaphore.cpp19 sk_sp<GrVkSemaphore> GrVkSemaphore::Make(const GrVkGpu* gpu, bool isOwned) { in Make()
32 sk_sp<GrVkSemaphore> GrVkSemaphore::MakeWrapped(const GrVkGpu* gpu, in MakeWrapped()
42 GrVkSemaphore::GrVkSemaphore(const GrVkGpu* gpu, VkSemaphore semaphore, bool isOwned) in GrVkSemaphore()
DGrVkUniformBuffer.cpp13 GrVkUniformBuffer* GrVkUniformBuffer::Create(GrVkGpu* gpu, size_t size) { in Create()
42 const GrVkResource* GrVkUniformBuffer::CreateResource(GrVkGpu* gpu, size_t size) { in CreateResource()
85 const GrVkBuffer::Resource* GrVkUniformBuffer::createResource(GrVkGpu* gpu, in createResource()
DGrVkStencilAttachment.cpp16 GrVkStencilAttachment::GrVkStencilAttachment(GrVkGpu* gpu, in GrVkStencilAttachment()
29 GrVkStencilAttachment* GrVkStencilAttachment::Create(GrVkGpu* gpu, in Create()
80 GrVkGpu* gpu = this->getVkGpu(); in onRelease() local
DGrVkDescriptorPool.cpp14 GrVkDescriptorPool::GrVkDescriptorPool(const GrVkGpu* gpu, VkDescriptorType type, uint32_t count) in GrVkDescriptorPool()
43 void GrVkDescriptorPool::reset(const GrVkGpu* gpu) { in reset()
DGrVkBuffer.h75 void onRecycle(GrVkGpu* gpu) const override { this->unref(gpu); } in onRecycle()
88 void* vkMap(GrVkGpu* gpu) { in vkMap()
92 void vkUnmap(GrVkGpu* gpu) { this->internalUnmap(gpu, this->size()); } in vkUnmap()
103 virtual const Resource* createResource(GrVkGpu* gpu, in createResource()
DGrVkImage.cpp28 void GrVkImage::setImageLayout(const GrVkGpu* gpu, VkImageLayout newLayout, in setImageLayout()
67 bool GrVkImage::InitImageInfo(const GrVkGpu* gpu, const ImageDesc& imageDesc, GrVkImageInfo* info) { in InitImageInfo()
126 void GrVkImage::DestroyImageInfo(const GrVkGpu* gpu, GrVkImageInfo* info) { in DestroyImageInfo()
141 void GrVkImage::releaseImage(const GrVkGpu* gpu) { in releaseImage()
DGrVkPipelineState.cpp31 GrVkPipelineState::GrVkPipelineState(GrVkGpu* gpu, in GrVkPipelineState()
91 void GrVkPipelineState::freeTempResources(const GrVkGpu* gpu) { in freeTempResources()
118 void GrVkPipelineState::freeGPUResources(const GrVkGpu* gpu) { in freeGPUResources()
232 void GrVkPipelineState::setData(GrVkGpu* gpu, in setData()
338 void GrVkPipelineState::writeUniformBuffers(const GrVkGpu* gpu) { in writeUniformBuffers()
373 GrVkGpu* gpu, in writeSamplers()
422 GrVkGpu* gpu, in writeTexelBuffers()
486 void GrVkPipelineState::bind(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer) { in bind()
DGrVkRenderPass.cpp45 void GrVkRenderPass::initSimple(const GrVkGpu* gpu, const GrVkRenderTarget& target) { in initSimple()
52 void GrVkRenderPass::init(const GrVkGpu* gpu, in init()
147 void GrVkRenderPass::init(const GrVkGpu* gpu, in init()
156 void GrVkRenderPass::init(const GrVkGpu* gpu, in init()
/external/skia/src/gpu/gl/
DGrGLTexture.cpp18 const GrGLGpu* gpu) { in sampler_type()
51 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrGLTexture()
60 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrGLTexture()
71 GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc, const IDDesc& idDesc) in GrGLTexture()
79 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, in GrGLTexture()
126 sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, in MakeWrapped()
DGrGLPathRange.cpp13 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, PathGenerator* pathGenerator, const GrStyle& style) in GrGLPathRange()
22 GrGLPathRange::GrGLPathRange(GrGLGpu* gpu, in GrGLPathRange()
54 GrGLGpu* gpu = static_cast<GrGLGpu*>(this->getGpu()); in onInitPath() local
DGrGLVertexArray.cpp51 void GrGLAttribArrayState::set(GrGLGpu* gpu, in set()
96 void GrGLAttribArrayState::enableVertexArrays(const GrGLGpu* gpu, int enabledCount) { in enableVertexArrays()
124 GrGLAttribArrayState* GrGLVertexArray::bind(GrGLGpu* gpu) { in bind()
132 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* ibuff) { in bindWithIndexBuffer()
DGrGLTextureRenderTarget.cpp15 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, in GrGLTextureRenderTarget()
27 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu, in GrGLTextureRenderTarget()
74 GrGLGpu* gpu, const GrSurfaceDesc& desc, in MakeWrapped()
DGrGLPath.cpp99 inline bool init_path_object_for_general_path(GrGLGpu* gpu, GrGLuint pathID, in init_path_object_for_general_path()
211 bool GrGLPath::InitPathObjectPathDataCheckingDegenerates(GrGLGpu* gpu, GrGLuint pathID, in InitPathObjectPathDataCheckingDegenerates()
216 void GrGLPath::InitPathObjectPathData(GrGLGpu* gpu, in InitPathObjectPathData()
255 void GrGLPath::InitPathObjectStroke(GrGLGpu* gpu, GrGLuint pathID, const SkStrokeRec& stroke) { in InitPathObjectStroke()
268 void GrGLPath::InitPathObjectEmptyPath(GrGLGpu* gpu, GrGLuint pathID) { in InitPathObjectEmptyPath()
272 GrGLPath::GrGLPath(GrGLGpu* gpu, const SkPath& origSkPath, const GrStyle& style) in GrGLPath()
DGrGLRenderTarget.cpp22 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget()
32 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, in GrGLRenderTarget()
66 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped()
91 GrGLGpu* gpu = this->getGLGpu(); in completeStencilAttachment() local
/external/libdrm/etnaviv/
Detnaviv_gpu.c53 struct etna_gpu *gpu; in etna_gpu_new() local
99 void etna_gpu_del(struct etna_gpu *gpu) in etna_gpu_del()
104 int etna_gpu_get_param(struct etna_gpu *gpu, enum etna_param_id param, in etna_gpu_get_param()
/external/skia/src/gpu/
DGrSemaphore.h22 void resetGpu(const GrGpu* gpu) { fGpu = gpu; } in resetGpu()
30 explicit GrSemaphore(const GrGpu* gpu) : fGpu(gpu) {} in GrSemaphore()
DGrBuffer.cpp12 GrBuffer* GrBuffer::CreateCPUBacked(GrGpu* gpu, size_t sizeInBytes, GrBufferType intendedType, in CreateCPUBacked()
27 GrBuffer::GrBuffer(GrGpu* gpu, size_t sizeInBytes, GrBufferType type, void* cpuData) in GrBuffer()
37 GrBuffer::GrBuffer(GrGpu* gpu, size_t sizeInBytes, GrBufferType type, GrAccessPattern pattern) in GrBuffer()
DGrPathRange.cpp11 GrPathRange::GrPathRange(GrGpu* gpu, in GrPathRange()
21 GrPathRange::GrPathRange(GrGpu* gpu, in GrPathRange()

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