/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_state_emit.c | 53 validate_flush(struct i915_context *i915, unsigned *batch_space) in validate_flush() 59 emit_flush(struct i915_context *i915) in emit_flush() 110 emit_invariant(struct i915_context *i915) in emit_invariant() 117 validate_immediate(struct i915_context *i915, unsigned *batch_space) in validate_immediate() 156 static void emit_immediate_s5(struct i915_context *i915, uint imm) in emit_immediate_s5() 175 static void emit_immediate_s6(struct i915_context *i915, uint imm) in emit_immediate_s6() 196 emit_immediate(struct i915_context *i915) in emit_immediate() 231 validate_dynamic(struct i915_context *i915, unsigned *batch_space) in validate_dynamic() 237 emit_dynamic(struct i915_context *i915) in emit_dynamic() 247 validate_static(struct i915_context *i915, unsigned *batch_space) in validate_static() [all …]
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D | i915_state_dynamic.c | 49 static inline void set_dynamic(struct i915_context *i915, in set_dynamic() 63 static inline void set_dynamic_array(struct i915_context *i915, in set_dynamic_array() 86 static void upload_MODES4(struct i915_context *i915) in upload_MODES4() 111 static void upload_BFO(struct i915_context *i915) in upload_BFO() 134 static void upload_BLENDCOLOR(struct i915_context *i915) in upload_BLENDCOLOR() 165 static void upload_IAB(struct i915_context *i915) in upload_IAB() 182 static void upload_DEPTHSCALE(struct i915_context *i915) in upload_DEPTHSCALE() 207 static void upload_STIPPLE(struct i915_context *i915) in upload_STIPPLE() 251 static void upload_SCISSOR_ENABLE( struct i915_context *i915 ) in upload_SCISSOR_ENABLE() 267 static void upload_SCISSOR_RECT(struct i915_context *i915) in upload_SCISSOR_RECT() [all …]
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D | i915_state_immediate.c | 42 static inline void set_immediate(struct i915_context *i915, in set_immediate() 59 static void upload_S0S1(struct i915_context *i915) in upload_S0S1() 97 static void upload_S2S4(struct i915_context *i915) in upload_S2S4() 125 static void upload_S5(struct i915_context *i915) in upload_S5() 160 static void upload_S6(struct i915_context *i915) in upload_S6() 190 static void upload_S7(struct i915_context *i915) in upload_S7() 221 static void update_immediate(struct i915_context *i915) in update_immediate()
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D | i915_state.c | 180 struct i915_context *i915 = i915_context(pipe); in i915_bind_blend_state() local 199 struct i915_context *i915 = i915_context(pipe); in i915_set_blend_color() local 212 struct i915_context *i915 = i915_context(pipe); in i915_set_stencil_ref() local 301 struct i915_context *i915 = i915_context(pipe); in i915_bind_vertex_sampler_states() local 336 struct i915_context *i915 = i915_context(pipe); in i915_bind_fragment_sampler_states() local 390 i915_prepare_vertex_sampling(struct i915_context *i915) in i915_prepare_vertex_sampling() 443 i915_cleanup_vertex_sampling(struct i915_context *i915) in i915_cleanup_vertex_sampling() 553 struct i915_context *i915 = i915_context(pipe); in i915_bind_depth_stencil_state() local 575 struct i915_context *i915 = i915_context(pipe); in i915_set_scissor_states() local 593 struct i915_context *i915 = i915_context(pipe); in i915_create_fs_state() local [all …]
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D | i915_prim_vbuf.c | 63 struct i915_context *i915; member 118 struct i915_context *i915 = i915_render->i915; in i915_vbuf_update_vbo_state() local 139 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_get_vertex_info() local 158 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_reserve() local 180 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_new_buf() local 266 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_map_vertices() local 284 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_unmap_vertices() local 388 struct i915_context *i915 = i915_render->i915; in draw_arrays_generate_indices() local 453 struct i915_context *i915 = i915_render->i915; in draw_arrays_fallback() local 500 struct i915_context *i915 = i915_render->i915; in i915_vbuf_render_draw_arrays() local [all …]
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D | i915_flush.c | 45 struct i915_context *i915 = i915_context(pipe); in i915_flush_pipe() local 66 void i915_init_flush_functions( struct i915_context *i915 ) in i915_init_flush_functions() 75 void i915_flush(struct i915_context *i915, in i915_flush()
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D | i915_context.c | 54 struct i915_context *i915 = i915_context(pipe); in i915_draw_vbo() local 132 struct i915_context *i915 = i915_context(pipe); in i915_destroy() local 160 struct i915_context *i915; in i915_create_context() local
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D | i915_state_fpc.c | 35 static void update_hw_constants(struct i915_context *i915) in update_hw_constants() 50 static void update_fs(struct i915_context *i915) in update_fs()
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D | i915_state_sampler.c | 82 static void update_sampler(struct i915_context *i915, in update_sampler() 148 static void update_samplers(struct i915_context *i915) in update_samplers() 298 static void update_map(struct i915_context *i915, in update_map() 363 static void update_maps(struct i915_context *i915) in update_maps()
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D | i915_prim_emit.c | 48 struct i915_context *i915; member 69 emit_hw_vertex( struct i915_context *i915, in emit_hw_vertex() 133 struct i915_context *i915 = setup_stage(stage)->i915; in emit_prim() local 211 struct draw_stage *i915_draw_render_stage( struct i915_context *i915 ) in i915_draw_render_stage()
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D | i915_surface.c | 53 i915_util_blitter_save_states(struct i915_context *i915) in i915_util_blitter_save_states() 84 struct i915_context *i915 = i915_context(pipe); in i915_surface_copy_render() local 140 struct i915_context *i915 = i915_context(pipe); in i915_clear_render_target_render() local 173 struct i915_context *i915 = i915_context(pipe); in i915_clear_depth_stencil_render() local 252 struct i915_context *i915 = i915_context(pipe); in i915_blit() local 402 i915_init_surface_functions(struct i915_context *i915) in i915_init_surface_functions()
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D | i915_state_derived.c | 57 static void calculate_vertex_layout(struct i915_context *i915) in calculate_vertex_layout() 212 void i915_update_derived(struct i915_context *i915) in i915_update_derived()
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D | i915_blit.c | 36 i915_fill_blit(struct i915_context *i915, in i915_fill_blit() 89 i915_copy_blit(struct i915_context *i915, in i915_copy_blit()
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D | i915_resource_buffer.c | 71 struct i915_context *i915 = i915_context(pipe); in i915_buffer_transfer_map() local 91 struct i915_context *i915 = i915_context(pipe); in i915_buffer_transfer_unmap() local
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D | i915_clear.c | 48 struct i915_context *i915 = i915_context(pipe); in i915_clear_emit() local 251 struct i915_context *i915 = i915_context(pipe); in i915_clear_render() local
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D | i915_state_static.c | 95 static void update_framebuffer(struct i915_context *i915) in update_framebuffer() 197 static void update_dst_buf_vars(struct i915_context *i915) in update_dst_buf_vars()
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D | i915_resource.c | 37 i915_init_resource_functions(struct i915_context *i915 ) in i915_init_resource_functions()
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D | i915_fpc_translate.c | 1182 i915_init_compile(struct i915_context *i915, in i915_init_compile() 1229 i915_fini_compile(struct i915_context *i915, struct i915_fp_compile *p) in i915_fini_compile() 1325 i915_translate_fragment_program( struct i915_context *i915, in i915_translate_fragment_program()
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D | i915_query.c | 86 i915_init_query_functions(struct i915_context *i915) in i915_init_query_functions()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i915_state.c | 56 struct i915_context *i915 = I915_CONTEXT(ctx); in i915_update_stencil() local 182 struct i915_context *i915 = I915_CONTEXT(ctx); in i915AlphaFunc() local 208 struct i915_context *i915 = I915_CONTEXT(ctx); in i915EvalLogicOpBlendState() local 240 struct i915_context *i915 = I915_CONTEXT(ctx); in i915BlendColor() local 288 struct i915_context *i915 = I915_CONTEXT(ctx); in i915UpdateBlendState() local 356 struct i915_context *i915 = I915_CONTEXT(ctx); in i915DepthFunc() local 374 struct i915_context *i915 = I915_CONTEXT(ctx); in i915DepthMask() local 436 struct i915_context *i915 = I915_CONTEXT(ctx); in i915PolygonStipple() local 498 struct i915_context *i915 = I915_CONTEXT(ctx); in i915Scissor() local 544 struct i915_context *i915 = I915_CONTEXT(ctx); in i915LogicOp() local [all …]
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D | i915_vtbl.c | 55 struct i915_context *i915 = i915_context(&intel->ctx); in i915_render_prevalidate() local 70 struct i915_context *i915 = i915_context(&intel->ctx); in i915_reduced_primitive_state() local 104 struct i915_context *i915 = i915_context(&intel->ctx); in i915_check_vertex_size() local 291 struct i915_context *i915 = i915_context(&intel->ctx); in i915_emit_state() local 510 struct i915_context *i915 = i915_context(&intel->ctx); in i915_destroy_context() local 579 struct i915_context *i915 = i915_context(&intel->ctx); in i915_set_draw_region() local 689 i915_update_color_write_enable(struct i915_context *i915, bool enable) in i915_update_color_write_enable() 715 struct i915_context *i915 = (struct i915_context *)intel; in i915_update_draw_buffer() local 822 struct i915_context *i915 = i915_context(&intel->ctx); in i915_new_batch() local 839 struct i915_context *i915 = i915_context(&intel->ctx); in i915_assert_not_dirty() local [all …]
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D | i915_texstate.c | 143 struct i915_context *i915 = i915_context(ctx); in i915_update_tex_unit() local 436 struct i915_context *i915 = i915_context(&intel->ctx); in i915UpdateTextureState() local
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D | i915_fragprog.c | 1086 struct i915_context *i915 = I915_CONTEXT(p->ctx); in translate_program() local 1127 struct i915_context *i915 = I915_CONTEXT(ctx); in i915BindProgram() local 1180 struct i915_context *i915 = I915_CONTEXT(ctx); in i915DeleteProgram() local 1232 struct i915_context *i915 = i915_context(&intel->ctx); in i915_update_program() local 1252 i915ValidateFragmentProgram(struct i915_context *i915) in i915ValidateFragmentProgram()
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D | i915_context.c | 162 struct i915_context *i915 = rzalloc(NULL, struct i915_context); in i915CreateContext() local
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/external/mesa3d/src/mesa/drivers/dri/ |
D | Makefile.am | 17 SUBDIRS += i915 subdir
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