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Searched defs:ignoreSE (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/amd/addrlib/r800/
Degbaddrlib.cpp1271 BOOL_32 ignoreSE = pIn->ignoreSE; in DispatchComputeSurfaceAddrFromCoord() local
1430 BOOL_32 ignoreSE, ///< [in] TRUE if shader enginers can be ignored in ComputeSurfaceAddrFromCoordMacroTiled()
2024 BOOL_32 ignoreSE = pIn->ignoreSE; in DispatchComputeSurfaceCoordFromAddr() local
2163 BOOL_32 ignoreSE, ///< [in] TRUE if shader engines can be ignored in ComputeSurfaceCoordFromAddrMacroTiled()
3270 BOOL_32 ignoreSE = pIn->ignoreSE; in DispatchComputeFmaskAddrFromCoord() local
3466 BOOL_32 ignoreSE, ///< [in] TRUE if ignore shader engine in ComputeFmaskAddrFromCoordMacroTiled()
3673 BOOL_32 ignoreSE, ///< [in] TRUE if ignore shader engine in ComputeFmaskCoordFromAddrMacroTiled()
3775 BOOL_32 ignoreSE = pIn->ignoreSE; in DispatchComputeFmaskCoordFromAddr() local
Dsiaddrlib.cpp185 BOOL_32 ignoreSE, ///< [in] TRUE if shader engines are ignored in ComputePipeFromCoord()
1983 BOOL_32 ignoreSE, ///< [in] TRUE if shader engines are ignored in HwlComputeSurfaceCoord2DFromBankPipe()
/external/mesa3d/src/amd/addrlib/
Daddrinterface.h614 UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture member
708 UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture member
1303 UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored. member
1375 UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored. member