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Searched defs:isDepthFormat (Results 1 – 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp1344 const bool isDepthFormat = tcu::hasDepthComponent(format.order); in AttachmentResources() local
1949 const bool isDepthFormat = tcu::hasDepthComponent(format.order); in SubpassRenderer() local
2053 const bool isDepthFormat = tcu::hasDepthComponent(format.order); in SubpassRenderer() local
3738 const bool isDepthFormat = tcu::hasDepthComponent(format.order); in createTestShaders() local
3874 const bool isDepthFormat = tcu::hasDepthComponent(format.order); in createTestShaders() local
/external/deqp/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp270 static bool isDepthFormat (const tcu::TextureFormat& fmt) in isDepthFormat() function
Des31fTextureBorderClampTests.cpp93 bool isDepthFormat (deUint32 format, tcu::Sampler::DepthStencilMode mode) in isDepthFormat() function
Des31fTextureGatherTests.cpp107 static inline bool isDepthFormat (const tcu::TextureFormat& fmt) in isDepthFormat() function
/external/deqp/modules/egl/
DteglImageFormatTests.cpp1164 bool isDepthFormat (GLenum format) in isDepthFormat() function
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp188 static inline bool isDepthFormat (const tcu::TextureFormat& fmt) in isDepthFormat() function