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Searched defs:isStencilFormat (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp1345 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in AttachmentResources() local
1950 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in SubpassRenderer() local
2054 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in SubpassRenderer() local
3739 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in createTestShaders() local
3875 const bool isStencilFormat = tcu::hasStencilComponent(format.order); in createTestShaders() local
/external/deqp/modules/egl/
DteglImageFormatTests.cpp1189 bool isStencilFormat (GLenum format) in isStencilFormat() function
/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp121 bool isStencilFormat (deUint32 format, tcu::Sampler::DepthStencilMode mode) in isStencilFormat() function